FANDOM



Technical Artist

Technical artists manage the technical side of asset creation, such as creating collision volumes, making sure that objects are exported correctly and applying physics attributes to an object. They will work closely with engineering on the art tools and art pipelines and, therefore, need to have enough technical knowledge to communicate with engineers.



Source

Chandler, H. M. (2010), The Game Production Handbook, Second Edition

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.